AMD FSR Multi-Frame Generation With Up to 8x Mode in Development

One user attempted to enable the multi-frame generation feature using the latest driver installation and a Radeon RX 9060 XT graphics card to see if it could work with any game. However, the user discovered that the feature is currently non-functional, as AMD has not yet released the necessary model to support multi-frame generation at any setting. This suggests that only the placeholder for the feature has been included, with no underlying driver support to make it operational. Even when testing games that frequently receive FSR updates, such as Forza Horizon 6, Pragmata, Resident Evil 9, Crimson Desert, and Death Stranding 2, the feature could not be activated. It seems we are still months away from the final release of multi-frame generation support.
It’s worth noting that AMD is late to the MFG game, as NVIDIA has already released its DLSS Dynamic MFG feature with up to 6x generation capability, and Intel has been offering XeSS MFG with a 4x setting for several months as part of the XeSS 3 release. Additionally, AMD GPUs currently lack hardware-based flip metering for frame pacing, relying instead on software pacing to maintain consistent frame generation. Therefore, it makes sense for MFG to be included in the current Radeon RX 9000 series and potentially in future RDNA 5 / UDNA GPU IP if they incorporate dedicated hardware-based flip metering for frame pacing.

